Wavelet-based data hiding of DEM in the context of real-time 3D visualization
The use of aerial photographs, satellite images, scanned maps and digital elevation models necessitates the setting up of strategies for the storage and visualization of these data in an interactive w...
GrSim: a system for network visualization and exploration
We are presenting a system dedicated to the visualization and exploration of graphs. It is based on clustering and visualization through a spring-embedder-type algorithm. A particularity of the progra...
Analyzing sampled terrain volumetrically with regard to error and geologic variation
Proc. SPIE, Vol. 6495, 64950O (2007);
doi:10.1117/12.718019
Online Publication Date: 29 January 2007
Conference Date: Monday 29 January 2007
Conference Location: San Jose, CA, USA
Conference Title: Visualization and Data Analysis 2007
Conference Chairs: Robert F. Erbacher, Jonathan C. Roberts, Matti T. Gröhn, Katy Börner
Mostterrain models are created based on a sampling of real-worldterrain, and are represented using linearly-interpolated surfaces such as triangulatedirregular networks or digital elevation models. The existing methods forthe creation of such models and representations of real-world terrainlack a crucial analytical consideration of factors such as theerrors introduced during sampling and geological variations between sample points.We present a volumetric representation of real-world terrain in whichthe volume encapsulates both sampling errors and geological variations anddynamically changes size based on such errors and variations. Wedefine this volume using an octree, and demonstrate that whenused within applications such as line-of-sight, the calculations are guaranteedto be within a user-defined confidence level of the real-worldterrain.